Patrick Ng
Games and digital media lover, Former Tencent Developer Always learning, always helping, always smiling
Last updated
Games and digital media lover, Former Tencent Developer Always learning, always helping, always smiling
Last updated
Online Game(PC/mobile) Development Expert
Computer Graphics - UE4 - Unity 3D
Tencent
Leader Game Engine Engineer, July 2017 - Mar 2021 (three years, eight months)
Shenzhen, Guangdong, China
As an expert game engine engineer in Lightspeed & Quantum Studio, IEG, Tencent, lead a group that develops and maintains the underlying game engine for MMO games, Have lots of experience and strong knowledge in UE4 and Unity engines. Our recently released game is Throne of God; in that game, I`m the leader of the game engine team.
Alibaba Group
Game Development Expert
July 2015 - June 2017 (2 years)
Guangzhou, Guangdong, China
Take responsibility for constructing the 3D game framework for the studio. The framework, which is based on UNITY3D, aims to support many heavy MMORPGs simultaneously. The framework promotes online update (both code and resource) dynamic hardware adapting and is easy for setting up different game projects. Take responsibility for optimizing games on mobile (resource, CPU, memory, rendering, etc.)
Splus Game
Expert Game Engine Engineer(U3D)
October 2013 - July 2015 (1 year ten months)
I was developing the first heavy 3d MMORPG mobile game of Splus Game Inc., coding many underlying frameworks based on UNITY 3D, making the art specification. I Got many experiences on the UNITY3D based mobile game optimization. Also, take the responsibility of hiring new programmers for the company.
NetEase
Senior Game Development Engineer
April 2012 - October 2013 (1 year seven months)
As G studio's client-side development leader, I developed the 3D online PC game and gave some technology lectures.
Zhejiang University
Master of Engineering (M.Eng.), Computer Science · (2009 - 2012)
Bachelor of Engineering (B.E.), Digital Media Technology · (2005 - 2009)